Redline Aeroworks

Built by the environment team at Ninth Spark Interactive, this real-time Unreal Engine scene explores a working aerospace hangar with production-ready assets and cinematic lighting. The layout centers on three hero set pieces—a stealth bomber under surface inspection, a tactical helicopter on service stands, and a twin‑engine fighter in prep—surrounded by modular scaffolds, stairs, lifts, tool carts, and a full decal pass for markings and leaks. Materials lean on roughness variation and layered masks to sell scuffed concrete, matte stealth coatings, anodized rails, and lived‑in plastics. The kit is optimized for interactive use: consistent texel density, trim‑sheet railings, packed UVs, master materials, LODs, and clean collisions.

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